007 nightfire where is the safe room




















Open it and go inside. Run up the spiral staircase to the top, where another door is. Open up this door and you'll be outside on a turret. Carefully walk out and observe where the lone guard is patrolling. Use your sniper rifle to put one in the back of his head. There are doors on both sides of the platform, but both are locked.

Go back downstairs, down the spiral steps, and back outside. To your left is an opening leading into yet another area.

Stay in the doorway leading into this area and use your sniper rifle to take out the enemies here. Then, go into this area, and bare left. This is the entrance to the castle we need to get into. Being that we killed the guard on the catwalk above by going up the spiral staircase and taking him out , this final area is void of any enemies.

Approach the door, and James Bond will automatically change out of his clothes and into his tuxedo. It's time to infiltrate the party. As you enter the party decked out in your tux, keep in mind that you shouldn't brandish your weapons or attack ANYONE here, or you will lose.

Talk to everyone in the first corridor if you want. Turn right and go down to the end of the hall to the doorway. Go through the door into the next area. Go left, and then forward into the large room here, flooded with people. Remember, we're looking for other undercover agents here. Work your way through this room to the other side, and go through another door. Once through the door, the corridor in front of you leads to a door guarded by two men.

Instead, veer left to the area in front of the staircase. Go up the stairs, and through the door at the top. Go into the room a bit and a cutscene takes over. The host of the party thanks you all. He's with a woman - this woman is the agent we want to hook up with.

Once the cutscene is over, go back through the previous door to the stairs. Run down the stairs and go into the hallway there. Go left to where the door previously guarded by two men is. Go through the door and another cutscene takes places. You'll meet up with the agent in the blue dress.

After Bond makes out with the chick for a few, another hot chick walks in. This woman is a CIA agent. They talk of 's new assignment to spy on the conference and then you're alerted that the objective you're trying to complete right now is taken care of.

The CIA agent says she'll make a diversion for you so you can spy on the secret meeting. The secret meeting is located to the room adjacent to the area at the bottom of the staircase. Grab the Armor on the table in the library, then turn around and leave the library all together.

Work your way back to the staircase, and then go right, down the short hallway and through the door there. From here, go left, and then up into the main room, where six or more guards will greet you.

All you'll have is your PP7 pistol to protect you. Take all of these men out playing defensively as to not get injured too much , and use the wall as cover when necessary.

When they're all knocked out, go over their corpses to get a stronger pistol, a Kowloon Type Run through the room to the door on the other end, and go through it. Here, three guards will be on the stairs trying to take you out. From afar, aim and kill all three of them. Then run up the stairs, grabbing ammo from all three of their corpses.

At the top of the stairs is a door. Go through this door into the next hallway. Now ignore people and run out through the way you came through the storerooms. Out in A8 corridor, right down hallway.

A8 door. Grab the phoenix samurai when he's dead. Now run down hall A5 following arrows to A8 to Delta Sector door. Load point. Through first silo room and shoot laser out. Around right - triple laser - lob grenade. In to D9C. Across through barrels - watch out for the incoming grenade. Back up and let it explode, then go in. Forward to D12C. Around - laser behind box.

Grenade it. Now D11C. Next room has a laser up close that you can can go under. Blow up barrels in next area - D8C. Floating weapons Locate the control room in the Bunker 2 level with the big screen. Place a remote mine on each of the eight televisions that are attached to the ceiling and destroy them.

Throw mines, grenades, knives or fire the rocket launcher in the room and the weapons will float. If this trick is done during a single player game, the enemies will die with their weapons in their hands. Invisible mines Begin game play in multi-player mode. Place a mine on ammunition, then take the ammunition. Although the mine will still be at that location, it will not appear on your opponent's screen. Falling mines Complete all the objectives on the Runway level except "Escape in plane".

Place a few timed mines on your plane, then enter and take off. You will see the mines fall out and explode when you are in the air. Protecting Natalya The easiest way to protect Natalya in the control room is to take out all the tables, except the one that she needs. This will give you a clean line of fire on the guards. Kill Xenia easily Continuously fire the AR33 armed with a full magazine as she runs towards you. Alternatively, position Bond adjacent to the bridge and shoot her.

She can not hit Bond at this location. In the Jungle level on the two harder difficulty settings, the best and fastest way to kill Xenia is to set three remote mines on the front of the bridge.

The front being the closest part of the bridge as you come upon it. Run about half way across the bridge, until you hear the music. Then turn around and run off the bridge and to the right. When you are far enough away from the mines, turn around the face the bridge.

You should facing the bridge at a 90 degree angle. Natalya will run across the bridge. Xenia will cross paths with her on the bridge. When Xenia gets to the end of the bridge she will stop and look around.

This is when the mines should be detonated. Since the explosion will not kill her, scroll back to the AR33 and hit her will approximately ten shots to finish her. If done correctly, she will not have a chance to fire back. Kill Trevelyan easily The best way to kill Trevelyan on the Cradle level is to blow him up. Get the armor, then run up the ramp. Kill the first onslaught of men the 3 or 4 on the top of the ramp.

One of them should have a grenade; if this does not occur, start again. After taking the grenade, run down and power down the dish as usual. Exit through the back door and Trevelyan should be down the ramp. Instead of shooting him, switch to the grenade and aim it straight down so that it bounces down the ramp.

When the grenade hits the bottom it will explode and kill Trevelyan completely, with no lines, chasing, or other nonsense. Just run to the helicopter to be picked up to complete the mission. This following trick works under any difficulty setting.

In the Cradle, go to the bunker with the computer terminal. Go all of the way to the left of the door and turn around. You should now have your back to the wall, with the staircase directly in front of you and the door directly to your left. Shoot all of the men that walk down the stairs and out of the door.

After about ten seconds you will hear an explosion, Trevelyan will start his "For England What happened was Trevelyan had dropped the grenade and forgot to run, thus killing himself.

Now go in, destroy the terminal and leave. Use two different guns simultaneously Obtain any paired set of guns. Then, hold A and press Z 2. Release A, then press A again. Press Z two or three times to fire while changing weapons.

If timed correctly, the weapon being fired will be paired with another weapon creating a mixed set. Hidden guns Locate the two boxes stacked on top of each other immediately before the first door on the left in the train level. Destroy them to collect a RC-P90 when playing under the Agent difficulty level.

A DD44 will appear if playing under the Secret Agent difficulty level. There are crates located near the "bunker" on the Dam level that also contain guns. Go to the switch, turn around, and shoot at the boxes directly in front of Bond. Locate the control room with the master console in the Caverns level. Defeat all the enemies, then go all the way to the right to find two boxes. Shoot the box on the right, and another box will fall out.

Keep destroying the boxes until two computers fall out. Each contains an AR There is a guard with a safe key in the room with the two double doors. Go to the room with the safe to find the two guns and a GoldenEye operating manual.

Return into the vents Begin game play in the Facility level in multi-player mode. Enable turbo mode and face the door. Press C-Left immediately after jumping on the toilet to pop back up into the vents.

Bottomless pit First, earn the Bunker level for multi-player mode. Start a multi-player game at the bunker with grenade launchers, mines any type , or any other type of explosive weapon.

Take the explosive weapon outside the bunker. Move in the opposite direction from the bunker's entrance. You should come to an invisible black wall. Look down and toss any type of explosive. The explosive never hit bottom. Extra time on Train level An additional twenty seconds can be added to your time on this level under the 00 Agent difficulty setting by killing Xenia. Secrets get you points, too! I shall keep you updated with "rich" secrets in my walk through!

If you grapple up to a grapple; you will earn a bond move. You also earn points for this, too!!! I shall also keep you updated with bond moves in my walk through!

The straight-forward way is to drop on top of the truck as it passes underneath the archway structure you parachute onto. How rude of me, I'm forgetting introductions. Please meet 'Rich' a dedicated player from the Neoseeker forums. Using the truck-top method, will take you all the way up to the main entrance, you may need to kill some guards if you are spotted.

Glad I didn't forget that. If you miss the truck, just walk up to the castle with an unstealthy Rambo-esque attitude and introduce bullets to anything that gets in your way. A more interesting approach is to sneak up the road to the next archway and use your laser watch to burn the padlock on the door.

There's a guard on the walkway above the arch but you can sneak behind him, through the door, up the ladder and perform a monkey climb across the washing line for a Bond move. Then it's a case of working your way around the perimeter of the castle. There's a tricky section where you need to edge along with your back to the wall, and another section with a patrolling spotlight.

As the path ends, you'll get a message from 'Q' announcing that you can grapple onto the metal hook on the balcony above.

You grapple using your mobile phone gadget and it's wise to familiarize yourself with this technique for later on in the game. Section 2 Now you simply need to find a switch to power the lock mechanism to open a secure door leading further inside the castle. The 'Energie' switch you are looking for is found at the far end of a small courtyard with a fountain.

There's a small flight of stairs to the door and a guard is visible through the window. There's another lever switch on an outside generator which knocks the power out to the nearby spotlights.

In this same area, see if you can see another grapple hook for a 'Rich' secret. Explore the area, killing any guards who get in your way.

Be sure to visit the top of the largest tower to collect the sniper gun. Now proceed through the security door and sneak or battle your way up the stairs to the patio doors to watch the short cut scene. Section 3 Welcome to the party. Don't be intimidated by the bouncers, just walk down the corridor, past the beefcake, through the double doors to the main party area and enjoy the cut scene.

Follow the balcony all the way round, past the windows to where Drake made his heart-warming speech and then down the stairs in order to mingle. Use the cigarette 'Felix' lighter to take the photos as requested.

If you take a successful snap you will get a countdown message e. For some unknown reason, I found things easier if the first photo subject is the blond in the short black dress.

One of the women has a suspicious similarity to Halle Berry. Now you can go back up the stairs and through the double doors where Drake gave his welcome. Enter the library and enjoy the cut scene, the snog and the double-entendres.

Sod stealth, you could do with some weaponry. You should be able to drop all the guards using your dart pen or electric stunner.

Arm yourself with anything they donate. Follow the corridor to the red gallery with the walkable beams, fireplace and guard. Lose the guard because your Q-Specs in x-ray mode will reveal something behind the picture to the left of the fireplace.

How do you get behind the picture? Some sort of secret lever I would have thought. The safe is no match for your laser watch and you now have the documents requested by 'M' and another 'Rich' secret. The voice of 'M' incidentally is quite a reasonable impersonation of Judi Dench and Bond is not far the relaxing sound of Pierce Brosnan.

Perhaps they should have tried to do a Desmond Llewlyn? Continue in a linear fashion to the balcony overlooking the meeting and move close enough to trigger the cut scene. Relieve your stress with a gung-ho gun battle, making your way downstairs and through the bookshelf door to the stone steps. Section 4 No problems here. Laser watch the padlock for an equipment boost, kill the guards and thank them for better weaponry. Flick the switch to give power to the cable car, and be sure to check the crates before entering the cable car, there's ammo and an essential rocket launcher.

This will come in handy in Enter the cable car and nudge the switch. Just when you were enjoying the view, the cable car stops and is ambushed.

Looking back up to the cable station, there are two guards firing at you. It's a good idea to send them on their way as you hear the sound of an incoming chopper. The chopper can be easily dispatched with 2 or 3 direct rocket hits, but the problem is getting a good clear shot.

It's easily heard but hard to be seen, so keep looking out of all windows until you catch sight of it. Once you know where it is, try to estimate where it is heading for when it goes out of view. If you missed collecting the rocket launcher, the chopper can be brought down by conventional fire if you work hard enough.

The chopper takes a skydive and you take a cut scene. Double-entendre time again. All respect to Bond for keeping his mind focussed on the matter in hand. Head to the fencing, to the right of where your colleague waits. Follow the perimeter fence, easily avoiding the spotlights. Round the back you'll find the 'Enerad' generator. Use your watch to tell it the time and flick the switch inside. There's a grapple hook above you if you are interested, but it didn't exactly reward me with untold riches.

Ironically though, it's another 'Rich' secret. Retrace your steps and say hello to your fellow agent. She will explain the plan, you will instantly forget it and feel an urge to follow her. Don't, keep focussing The guards are now aware of the problem with the generator and send a guy to check it out. Backtrack towards the fencing and when the guard finally appears, take him out with your dart pen once he is out of sight.

Jump the rail ahead of you and enter the 'Control Tower Administration' door on your left. I'm afraid this is a section where you need to look after your stealth. I have an issue with mental stealth, but let's not go there. There is a T-junction ahead of you. To the left is a guard that you can safely send to sleep with your dart pen, to the right is a security camera.

Security cameras are no problem if they are looking in another direction or if you run underneath them to gather your breath. There's nothing of interest in the offices located at the left of the T-junction, so just run underneath the camera on the right and take a breather.



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